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Export fbx unity
Export fbx unity








The following general comments address Moho features that are not compatible with FBX format:

export fbx unity

When you turn FBX Preview mode off after making changes (such as changing point binding to flexi-binding), the project will play back using the original methods, but the changes that you made while working in FBX preview mode will be carried over.

export fbx unity

This gives you the opportunity to make modifications that will help improve performance in other applications. You may notice that some parts are left behind when the character animates, or that things are not bending and stretching as they should. While working in FBX Preview mode, you can play back or scrub through your project to view the animation as it will appear in other applications that support FBX file format. Any features that are supported in Moho but not supported in FBX format will not be exported. It is important to note that the FBX file format does not support all of the features found in Moho, such as point animation, curvatures, point bindings, and other similar features. The View > FBX Preview Mode command allows you to preview your Moho project before using the File > FBX Export command to export to another 2D or 3D application that supports FBX format (such as Unity or Autodesk products). Preview the content in the Unity preview window to verify that it appears the same as it did in Moho. Locate the FBX file that you saved with Moho Pro, and import it into the Unity Assets window.ĥ. (If this folder does not exist in your project you will need to create it).Ĥ. Copy this script into the Assets > Editor folder in your Unity project. Select the Extra Files > Unity Importer folder, and locate the AnimeStudioFBXImporter.cs script. From Moho Pro, choose File > Open Custom Content Folder to open the Custom Content Folder on your hard drive. Choose a folder and a file name for your FBX file and click Save.ģ.

export fbx unity export fbx unity

After your Moho project is complete, choose File > Export > Export FBX. To use Moho projects inside Unity, proceed as follows:ġ. When you use the FBX export in Moho in conjunction with a Unity Import script (also provided with Moho Pro), you will see improvements in how Unity displays layering and lighting of your Moho FBX files.įBX files that were exported from Anime Studio 11 or Anime Studio 11.1 will have to be imported into Anime Studio 11.2 or later and then re-exported as FBX again in order to work properly with the steps noted below. Moho Pro provides a Unity Import script that improves performance of Moho projects in Unity 5.3 or later.










Export fbx unity